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Garfield: Escape from Monday 2026
Garfield: Escape from Monday is a 2026 platform video game developed by OSome Studio and published by Microids for Nintendo Switch, PlayStation 5, Windows, and Xbox Series X/S. Based on the Garfield comic strip, it features Garfield experiencing a nightmare filled with foods and an incarnation of the TV chef Chef Monday. Players move through 3D linear stages gathering lasagna sheets and applying Garfield's skills, including those gained via temporary costumes, to advance.
When launched, the game received mixed reviews from critics. Commentators appreciated the game's control mechanics but faulted its level design and lack of challenge, while numerous responses emerged regarding the visual presentation.
Crew
- Director
- Paul Lyaudet
- Designer
- Alexandre Delgery, Hugo Roche, Quentin Fourcade, Kenza Di Francesco, Esther Faynot, Damien Giros
- Programmer
- Nicolas Sobczak, Dorian Antoinet, Clément Chastaingt, Paul Seren Rosso, Martin Wetischek
- Artist
- Dorian L'Héritier, Dorian Collet, Laura Houdie, Mélanie Vagneck
- Writer
- Laura Garcin
- Producer
- Brice Pinquet, Léo Zwaryszczuk
- Music
- Max Waffle
Details
- Developer
- Osome Studio
- Publisher
- Microids
- Platforms
- Nintendo Switch, PlayStation 5, Windows, Xbox Series X/S
- Modes
- Single-player
- Engine
- Unreal Engine 5

